Engineering simulation game
Stop reading formulas.
Make the decisions.
STEMSCAPE drops you into four real engineering problems — a village that needs power, a gorge that needs a bridge, a river that needs cleaning, a town that needs protecting. You design, the simulation runs the numbers, and the Engineering Report tells you exactly where it fell short. Then you fix it.
Runs entirely in your browser. No account, no download. Progress is saved locally.
The problem
STEM learning is passive
Students meet Ohm's law, the method of joints or Manning's equation as things to memorise. They never feel the trade-off between a cheaper design and a safer one, never see a battery run empty at 03:00, never watch a levee overtop by twelve centimetres. The formula is learned; the engineering judgement is not.
The solution
Design → simulate → report → iterate
Every mission is a real model with real units. You place components on an isometric site, run an hourly, member-by-member or time-stepped simulation, and get a report with cost, population served, reliability, environmental impact and safety factor. Nothing says "correct" — it says "Your design supplies 71% of the required electricity." and you go back in.
Four missions
They unlock in order — one star opens the next — or switch on free play and jump in anywhere.
Village Power
1,240 people, a clinic, a school, a well and a grid that works 60% of the time. Wire the village and pick solar, wind, batteries and diesel within ₹60 lakh. Simulated hour by hour for seven days.
Bridge Builder
A 24 m gorge, a 12-tonne truck, four materials. Draw a truss joint by joint; a stiffness solver finds every member force, checks yield and Euler buckling, and measures deflection against L/250.
Clean Water
85 NTU of silt, 1,200 E. coli, arsenic and fluoride. Build a treatment train from screens, settling, filters, carbon, alumina, chlorine, UV and RO; series removal decides whether 3,800 people drink safely.
Flood Defence
A 72-hour storm, a 30 m channel, a town on the bank. Levees, detention basins, dredging, pumps and elevation — routed with level-pool storage and a Manning rating curve, priced with depth-damage curves.
The loop
The demo is the product: every number in the game is computed from the model, never looked up.
What feedback looks like
The report never says "Correct!". It states what the simulation found, in numbers, and tells you what to change. A sample from a Mission 1 run:
- "Your design supplies 87.1% of the required electricity (416 of 477 kWh/day)."
- "Your battery system reaches empty at 06:00 on day 2."
- "37% of renewable energy was curtailed — not enough storage or daytime load."
- "Member 7 carries 184 kN in compression, 1.4× its capacity (Euler buckling governs)."
- "Peak level 4.83 m overtops your 4.5 m levee for 10 hours; damage ₹40.76 crore."
ENGINEERING PERFORMANCE
Cost ₹45.65 lakh capex + ₹10.87 lakh opex/yr
Population Served 1,069 of 1,240 people (86%)
Efficiency Renewable share 41% · curtailment 37%
Reliability 87.1% energy served
Environmental Impact 65.1 t CO₂/yr vs 135.8 t baseline (−52%)
Safety Factor n/a — no structural elements
FINAL SCORE 75 / 100 ★★☆
Score = 100 × (0.30·Reliability + 0.20·Population
+ 0.20·Cost + 0.20·Environment + 0.10·Water)
Keyboard-operable · screen-reader mirrored · works on a phone · no data leaves your device